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Faceshift Mac

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A report on Friday claims Apple has potentially purchased Faceshift, a Swiss firm working on real-time facial motion capture animation through proprietary markerless technology. 

Unlike traditional motion capture technology, which uses stick-on markers as reference points to track facial expressions, Faceshift's solution relies on powerful facial recognition software and 3D sensors to drive animations. The company's previous offerings included Faceshift Studio, a piece of software that featured animation plugins for Maya and Unity. Various consumer iterations were in development, including a Skype plugin for real-time animated chats. 

Citing a Swiss company registry filing from August, MacRumors notes Faceshift was recently acquired by an outside company, with three corporate directors replaced by Baker & McKenzie attorney Martin Frey. While Frey does not appear to have prior connections to Apple, the Cupertino company has been known to conduct legal operations through Baker & McKenzie. 

Further, key employees like Doug Griffin, a veteran in the computer graphics industry, and Steve Macdonald are seemingly no longer with the company, as seen in their respective LInkedIn bios. Apple is staying mum on the subject, however, as are former employees. 

Apple does not comment on rumor or speculation, a company representative said. 

If Apple did indeed purchase Faceshift, it wouldn't be the first time the company expressed interest in facial recognition technology with its wallet. In 2010, Apple bought Polar Rose, a Swedish firm that developed software capable of recognizing users based on facial characteristics. Apple also acquired Israeli PrimeSense in 2013, a company best known for its collaboration on Microsoft's Kinect system for Xbox. 

Apple's interest in facial recognition and 3D rendering technology is well documented in the company's patent portfolio. Not much has been seen in the way of shipping products outside of the Photos app, which recognizes faces for automatic image sorting.

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Months after rumors claimed Apple was behind the mysterious acquisition of real-time motion capture technology firm Faceshift, the Cupertino, Calif., company confirmed the purchase on Tuesday, but declined to offer details on the matter. 

Apple offered its usual boilerplate statement to TechCrunch, saying it buys smaller technology companies 'from time to time,' but does not normally discuss plans for acquired assets. The publication said it was able to get a confirmation after finding 'sources and conclusive links' to Apple's involvement. Faceshift Mac And Cheese

Initial reports in September cited documents showing Faceshift was indeed purchased by an unnamed outside company. One of the new corporate directors taking over control of Faceshift's IP, at least on paper, was an attorney from Baker & McKenzie, a firm known to work with Apple on quiet takeovers. 

According to TechCrunch, a number of former Faceshift employees continued on at Apple and now work out of the company's European offices. 

Before being purchased by Apple, Faceshift developed powerful facial recognition software that helped power advanced motion capture technology capable of real-time, low-overhead processing. Using 3D sensors and a camera, Faceshift's tech eschews the need for traditional motion capture rigging, specifically the stick-on reference markers often seen being worn by actors in animated or CGI-heavy live action movies. Most notably, the tech was used to map human-like gestures onto the faces of certain characters in the new 'Star Wars' film. 

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Faceshift was known for a product called Faceshift Studio, which incorporated the firm's facial recognition software with support for Maya and Unity. Consumer-facing iterations were in development for Skype, though it appears that project has been shut down. 

With the Faceshift buy, Apple continues to build out its portfolio of facial recognition technologies, one of the first being Swedish firm Polar Rose in 2010. The company also acquired Israeli company PrimeSense, collaborators on Microsoft Kinect hardware and software for Xbox, in 2013 and holds multiple patents in related fields. 

Despite an apparent interest in the technology Apple has only dabbled in consumer product offerings, the most prominent being face-based image sorting in Photos. Future plans could include real-time chat animations for FaceTime, biometric security, new user interface designs and more, though Apple is expectedly mum on the subject. Faceshift Mac Torrent

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